Team fights on one lane over the abyss. Pick a class, buy items, take card augments and push through the enemy turrets to destroy their nexus. Matches run from 1v1 up to 5v5.
Talk to Modgud in Prontera to queue. Every match gets its own copy of the Gjallar Bridge. Deaths in ARAM cost nothing, hardcore characters included, and your character is back to normal when you leave.
28 kits, one per class, built from that class's own skills: a passive, three abilities and an ultimate. Every class plays a role: Fighter, Tank, Assassin, Mage, Marksman or Support.
| Class | Passive | Q / W / E / R |
|---|---|---|
| SwordmanFighter | HP Recovery | Bash / Provoke / Endure / Magnum Break |
| WizardMage | Magic Power | Jupitel Thunder / Frost Nova / Quagmire / Meteor Storm |
| PriestSupport | Sanctity | Lex Divina / Heal / Kyrie Eleison / Magnus Exorcismus |
| HunterMarksman | Blitz Beat | Double Strafe / Ankle Snare / Wind Walk / Sharp Shooting |
| RogueAssassin | Snatcher | Back Stab / Raid / Tunnel Drive / Divest |
| MerchantFighter | Discount | Mammonite / Cart Revolution / Loud Exclamation / Cart Rampage |
Modgud's window lists every kit with its numbers.
Q W E R: hold to aim, let go to cast. Ctrl + the key learns a rank.
D Flash blinks toward the cursor. F Snowball deals true damage on a hit, and casting it again within 3 seconds dashes you to the target.
P opens the shop, Tab the scoreboard.
The shop opens while you are dead or at your fountain. 52 items of Ragnarok gear with League style stats, in Basic, Epic, Boots and Legendary groups. Parts you own come off a bigger item's price, selling refunds 70%, and you have 6 slots with one pair of boots.
Augments are Ragnarok cards, offered at levels 3, 7, 11 and 15. Pick one of three, with one reroll. Each offer is Silver, Gold or Prismatic, and everyone in the match gets the same tier for it.
| Tier | Cards | Example |
|---|---|---|
| Silver | 20 | Andre: +18% bonus Attack Damage |
| Gold | 25 | Doppelganger: +45% attack speed |
| Prismatic | 24 | Osiris: revive 3 seconds after dying with 40% health, once every 150 seconds |
Queued matches count toward each character's record: games, wins, kills, deaths and assists. Modgud's window shows yours and the leaderboard.